Hand-Tracking Mechanics • Real-Time Vision • Game Devlogs
Pushing the boundaries of controller-free gaming through innovative, gesture-driven environments, starting with flagship title Lunar Loot and retro arcade puzzle systems.
Experience controller-free gesture tracking and retro lunar grid mechanics live in your browser. Switch titles seamlessly below.
First initialization may take ~20s to wake the cloud Python container. Camera access is processed 100% locally in-browser.
Technical postmortems, gesture pipeline optimizations, state machine architectures, and devlogs from building interactive web systems.
Core algorithms and design patterns powering controller-free interactivity and high-frame-rate browser physics.
Real-time 21-point 3D hand topology detection running asynchronously. Normalizes depth heuristics and isolates index/thumb Euclidean distances for pinch actions.
Decoupled game loop operating at 60 ticks/sec with low-overhead canvas byte streaming, bypassing bulky WASM binaries for instant lightweight deployment.
Deterministic grid coordinate physics designed for retro arcade gameplay. Manages payload capacities, hazard collision matrices, and timer depletion curves.
Interested in gesture-driven game development, low-latency vision architectures, or interactive systems collaboration? Let's connect.