Hand-Tracking Mechanics • Advanced Python Architecture
Pushing the boundaries of controller-free gaming through innovative, gesture-driven environments, starting with my flagship game, Lunar Loot.
Interactive Gaming Focus
Drop into the controller-free, hand-tracking arcade without leaving the site. Allow camera access when prompted and use your hands to play.
First load may take ~30s to wake the Streamlit engine. Camera requires a secure (https) context and a device with a webcam.
Guide a robot across the grid to collect moonrocks and deliver them to the stargate before the timer runs out. Use the on-screen buttons - no controller, no camera required.
First load may take ~30s to wake the Streamlit engine. Best played on a desktop or tablet with room for the on-screen controls.
New titles are in development. Each slot below is wired and ready - drop in a new game's embed when it ships.
Building interactive experiences with Unity, Unreal Engine, and Godot. From game jams to published projects, exploring the intersection of creativity and technology.
Comprehensive quality assurance testing across platforms, ensuring optimal user experiences through systematic testing methodologies and detailed bug reporting.
Creating engaging gaming content through streaming, video production, and community engagement. Building connections within the gaming community.
Interested in game development collaboration, QA testing services, or gaming content partnerships? Let's connect and build something amazing together.